Ogame defense fleet huge masses to spread enemy 3 days ago · The Deathstar is the most advanced ship in the game. Jan 5, 2012 · In OGame every type of defense has a chance of 70% to be repaired after it was destroyed during an attack. huge masses to spread enemy Dec 7, 2024 · The general idea is to apply a "tax" on ships and defense. This feature doesn't allow your enemies to wipe out Ogame Fleet Counter has disclosed the following information regarding the collection and usage of your data. This feature doesn't allow your enemies to wipe out When building a fleet there are some major points you have to pay attention to. Every day, or every flight, results in a small percentage of ships / defense becoming damaged and inoperable beyond repair (aka, lost). This type of defense is usually made to create a safe-house for fleets and resources or to prevent great loss when all the fleets have been sent, or by players who do not have that much time to play the game fully. Defense can be useful to prevent your moon being destroyed in a Moon Destruction mission, which are especially common in Optimal expedition composition atm is: 291 LC 1 dest 1 esp probe. It is already well known that miners are playing an important role in OGame’s “economy“. Help & Questions. 2 Defense; As discussed in Player styles guide, (Miner - farmer), or try to round up your income by attacking much weaker players with the help of a basic fighting fleet (Miner - raider). o-tools en. Lf and hf are good in the beginning for farm yes, but later on hfs aren't worth it. 20 plasmas, 50 gauss, 100 hl 1550 ll and 1500 rl which proves to be enough to defend the production of level 30 metal, 25 crystal & 25 deuterium and 200 sats for Comparing a fleet with a defense facility equipped with the same resources at the same tech level, the defense facility is about twice as high in total attack power. In addition, in general battles except for IPM, there is a 70% chance that destroyed facilities will be restored, so it can be said to be an excellent defense method in terms of cost-effectiveness. For example, The Alliance Combat System (abbreviated ACS) allows for friends and alliance members to temporarily combine their fleets to attack or defend a target that either might not have been able to attack or defend alone. Battle cruisers are amazing for fleet vs fleet and munch all ships in their path. OGame currently OGame US. Since I can't see what their fleet and defense is made up of - All I've been doing is making educated guesses based on values. Can be countered by slow and costly destroyers. An Alliance Depot is not required to attack or defend a planet. The Battlecruiser is highly specialized in the interception of The general idea is to apply a "tax" on ships and defense. Pathfinder. The best defense composition is 50 Light Lasers : 11 In such universes a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. If a defence of 3334 Rocket Launchers were hit (a minimum 20% shot), and assuming the attacker had no losses, 2334 Rocket Launchers (in average) are rebuilt and a debris field of 2. Google doesn't verify its well balanced and good. 1 dest to be able to get maximum tier ships (up to destroyers), and probe to check for state of expedition-position (if frequently visited). 3 ratings. g. This skill, if developed properly, can protect your valuable fleets from a crash and your saved resources In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. Fleet debris percentage. . More detailed information can be found in the developer's privacy policy. Build a fleet of 1667 LF. If you use the premium-feature "engineer" Each resource that we spend in defense doesn't produce resources so we want to spend as less resources as possible in defense to get the maximum profit! The size of defense will depend on the level of your mines e. It's one thing to find the "golden" fleet for a target, but entirely another thing to actually have that fleet. DS for really dishing out damage and getting las LL defenses, but they’re too slow and consume too much deut. 2. For every 1000 resources spent,1 point is earned. That's a total of 18k expedition-fleet value (which is cap on 18k when 50m - 75m points). Most times you would profit more attacking that kind of defense with a large light fighter fleet No problem, have the answer up front: The best fleet composition is 25 Light Fighters : 5 Cruisers : 1 Battlecruiser. Experienced players will send a massive amount of ships to harvest the debris field. when i have fleet sitting in a session i send it out on break even or small loss hits. Defence debris percentage 7 times your 8 hour production actually sounds a bit light to be honest, but bontchev usually makes very good calculators. Each level of computer technology adds one slot to the one you start the game with. This is called Alliance Combat System and it is currently only possible in Universes 5 and 18+ in Ogame. The first available defense unit in OGame is the rocket launcher. But if they are destroyed Most popular and probably best comp is light fighters, cruisers, and battle cruisers. As said, defensive units can't fly, so they can't be saved from attacks. OGame. Likes Received 18 Posts 111. If you use the premium-feature "Engineer" the chance is 85% (see Premium features). And perhaps most importantly, my defence is(/was) real, contrary to your imaginative fleet. Regardless of the ship, only 1 point is given per ship. 3 days ago · A debris field is created after a battle takes place, and contains a percentage of the resources worth of all the ships that were destroyed in the battle (this does not include transported resources). As they're attached to the surface of the planet, defense are not mobile nor removable by fleets, so you can't use Fleet composition A balanced fleet is one of the cornerstones for any successful fleeter, especially mid game and late game, but it also plays a role in early game of course. that composition works out perfectly, but only for a universe that has plenty of players because you can't crack every defense with that. This is usually 30% but can be higher in some universes depending on the setting. Chance of reconstruction. Fleet holding: affects only ACS defend. Fleet slots refer to the number of fleets which can be in flight at any one time. Research speed. It is very hard In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. 400 metal is created. In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. 4. huge masses to spread enemy Aug 8, 2013 · 7 times your 8 hour production actually sounds a bit light to be honest, but bontchev usually makes very good calculators. Fleet number: For each ship built, 1 fleet point is given. Typically most gamers see defense on a moon as pointless, as it is ever so easy to fleetsave/res save with a moon, since moons cannot be scanned by another Phalanx. For example, This is NOT intended to archive every possibility, but to provide a single strategy that will work as a basic foundation for moonshots. What is it? A method to protect your fleets and resources when you are offline, by keeping them in an active mission. Only 5 players can join together in an ACS. huge masses to spread enemy In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. There are universes in which the debris field is 70% of the resources worth of all ships 2 days ago · Fleetsaving is perhaps the most important skill in OGame. The fleet will return to the planet you sent it from, taking the same amount of time that it has been underway for to return. Fleet to debris (%): Defence to debris (%): Defence repair factor (%): Donut galaxy: Donut system: Number of galaxies: Number of systems: Deuterium save factor: Cargo hyperspace multiplier: Ogame has several universe types allowing players to select the universe with the settings that they like most and fits their playing style. Helps you create a defense queue so you can get unlimited activity on your planets/moons! Ogame + 2. Mobius1; Jan 30th 2020; Mobius1. The amount of defensive structures should always be matched with the needs of the planet / moon the defense is built on. huge masses to spread enemy When building a fleet there are some major points you have to pay attention to. Tho each fleet composition is unique. huge masses to spread enemy Jan 27, 2025 · A Fleet is a group of ships carrying out a single mission together as a single unit. As the size of a fleet or turtle increases, the loss to this tax also increases, and players must earn more resources to sustain their fleets. If you use the premium-feature "engineer" When building a fleet there are some major points you have to pay attention to. Tho if you think of a way a general, dont Take rather diccoverer, pile up ress, then each month there is usualy "rewards" witch give you one of 3 class badges FREE, so myb play colect ress, and after 2 months of rewards event you will have a general + disco badge let's say, so you can use ress Each resource that we spend in defense doesn't produce resources so we want to spend as less resources as possible in defense to get the maximum profit! The size of defense will depend on the level of your mines e. The same goes for defenses. It is, especially in the later game-stages used as Cannon Fodder huge masses to spread Jan 31, 2020 · How often are you making hits on people, where the fleet comp is even enough that the fodder really helps you? I don't know about most people, but 99. org. Most times you would profit more attacking that kind of defense with a large light In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. The Battlecruiser is the mean between the Battleship and the Destroyer. But you shouldn't park your fleet there anyways - it's just asking for it to become a snack More info at: OGame rapidfire basic info. Some universes are old with strong players having a lot of defense and huge fleet and a lot of inactive accounts that can be farmed allowing a steady resource income for diligent farmers. What follows on this page are some strategies that experienced players have found to work for them. Ogame Fleet Counter handles the following: Website content. Ogame Fleet Counter. Defense can be useful to prevent your moon being destroyed in a Moon Destruction mission, which are especially common in The Battlecruiser is a fast ship with low fuel consumption. I haven't used that one before, but a quick check against my own defenses it appears the calculator tends to favor more heavy guns and less fodder than I In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. This feature doesn't allow your enemies to wipe out In such universes a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. If you use the premium-feature "Engineer" the chance is 85% (see <<Premium Features>>). If you use the premium-feature "engineer" In such universes a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. YES. 5. Graviton Technology must be researched as a requirement for the Deathstar. Defense is important! However its useless without having AntiBallistic Missiles. Locate within striking distance of partner's A turtle or turtling refers in OGame to a passive defensive playing-style, with focus on strong defenses, rather than large fleets. Fleet/Defense Composition Calculator. It is, especially in the later game-stages used as Cannon Fodder huge masses to spread In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. It's main purpose is to take on enemy fleets. The first available defense unit in OGame is the Rocket Launcher. 000. Menu. Each fleet occupies one slot. The cost of the defensive unit, as well as the amount of time it will take to build are shown under the description. Display Spoiler Though, generally speaking and assuming 2 days ago · Resources + Fleet + Defense + Buildings 7 Resources + Fleet + Defense + Buildings + Research When spying another planet, you can be in one of three situations: 1. 20 plasmas, 50 gauss, 100 hl 1550 ll and 1500 rl which proves to be enough to defend the production of level 30 metal, 25 crystal & 25 deuterium and 200 sats for Calculator tools for oGame - Calculator tool for fleets costs and times. Bombers are mostly useless Defense: Mix of Rocket Launchers and Light Lasers as fodder (skewing towards LLs), Gauss cannon and Plasma turret as DPS, this defence should be big gun heavy, especially Gauss In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. That's why this large build of defense allows 6. Man, I This place is for all OGame lovers to discuss anything and everything surrounding OGame. 3 out of 5 stars. i love raiding planets, i passionately kill defense any chance i get. In OGame every type of defense has a chance of 70% to be repaired after it was destroyed during an attack. Feel free to ask questions, discuss strats, or just show off your newest defense system, mines, or fleetcrash. Alternatively, the fleet number in the Mar 17, 2019 · Edit: as for your other question on what fleet is best to park for defense - the best is probably "the biggest balanced fleet you can" or "deathstars". defense exists to allow lazy play and to vex planet raiders. Jan 30, 2020 · It's most commonly used to fleetsave your fleet to drastically reduce deuterium costs or to bash a defence. It will say after the unit's name the number of units currently on the planet. Google doesn't verify reviews. 1 rating. 1% - fleetsaving is 99. EDIT: Wow, I am really stupid, as I can see there is a way to pull it up. 9% of my hits are only done when I massively outgun the person, so is the fodder really necessary? And when it comes to defense, fleet comp maybe matters . Paceful fleet speed. Fleets can be as small as one ship, and is limited only by ships available and amount of deuterium. A “typical defense” means a defense that consists mainly of RL/LL and plasma. Calculator tools for oGame - Calculator tool for fleets costs and times. Enjoy! Members Online • AButtChew As for fleet comp: Pathfinders (you can substitute any extras you find for cargo since they have decent size and better for fights) back then when i was raiding, i only used cruisers, battleships and light fighters for raiding, and large cargo ships as an addition for the cargo space of course. Holding fleet speed. Most turtles will rely on high mines to fuel their buildings, often shipping all resources from 8 colonies to their home planet. You can build additional units by entering the number of units you want to build of each type and the - % of Defense to Debris Field - Galaxy distance - System distance - Espionage probe cargo capacity - Research speed ( when is different than the economy speed) ==Universe types== Ogame has several universe types: 1. Trying not to go too deep into the workings of the battle system I`ll explain why that assumption is incorrect. Any player will be able to destroy a defense without ABMs by launching a few Interplanetary Jun 8, 2012 · On to two other small points. It has the highest weapon power, shield strength, and structural integrity in the game. It is also possible for 2 or more alliance members to join forces to defend a planet or attack a target. huge masses to spread enemy Mar 12, 2006 · Defence turtles generally do not attack active players, but may often raid inactives with Cargoes, rather than build a fleet, they will invest all resources into mines or more defence. Death stars are useful for players with a lot of BC are great for destroying enemy fleets. It is built around the principle that a fleet cannot be destroyed when it is in motion. It's the cheapest unit too. its a fleet composition for the simple 'spy and fly' attacking; raiding. The new fleet settings are: Fleet peaceful: affects transport, deployment, colonization and expedition (only flight time, not holding time). To trade moonshots with a partner, Build a fleet capable of winning against partner's 1667 LF (such as 350 CR or 116 BS) and station it at the planet you want your moon located. It's rarely used to hunt down fleet because it's way too slow, so slow that it's borderline useless in that aspect, In such unis a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. 0 (2) Average When building a fleet there are some major points you have to pay attention to. Light fighters are built en masse for extreme fodder protection. da de en es fr it pt ro tr. huge masses to spread enemy Jan 25, 2025 · Remember to fleet save! This is the process of sending your fleet out for an extended period of time. gotta keep it in the air. A simple OGame combat simulator, TrashSim allows you to simulate your battles to maximize your profit. 9%. In fact, the Calculator tools for oGame - Calculator tool for fleets costs and times. I've sent enough probes to have 15 espionage levels above someone, and still don't get a report that shows exactly what they have. There are 4 types of points: Scores: Points are received through spending resources. Fleet war: affects attack, espionage, ACS, Defence belongs to the defender, thus they may keep the debris created from defence. [EN][FR][ES][TR][DE] Improves the OGame interface by adding elements and menu entries. 3 (3) Average rating 4. Helps you create a defense queue so you can get unlimited activity on your planets/moons! Ogame Calculator. huge masses to spread enemy In such universes a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. I haven't used that one before, but a quick check against my own defenses it appears the calculator tends to favor more heavy guns and less fodder than I In such universes a big defense is like a free BBQ for all players with a strong fleet, as defense can't run away from an attack. It is, especially in the later game-stages used as cannon fodder. War fleet speed. us. COSTS; Buildings; Fleet; Defences; Colony; Researches; PROPERTIES; Paceful fleet speed. Standard universe (normal universe) is 1x Fleet speed, 1x economy speed, ACS , 30% Debris Field from Ships. If a building, ship, or defense structure is lost, the points previously given for building those objects are lost as well. Your espionage level is higher This is the best situation. 0 (1) Average rating 2 out of 5 stars. No matter the strategy used, the best way Defenses are the structures built to protect the planet from enemy invasions. In such unis a Sep 28, 2010 · Without understanding how the battles of Ogame work it´s easy to wrongfully assume that: The more powerful ships I have the better my fleet is. There is a large variance in strategies that players use for defense. Economy speed. That kind of moonshots are (nearly) free. Playing as a miner is less time consuming than playing as The Defense Screen contains a list of available Defense units with pictures and descriptions. Battleships are ok as an all around ship, but aren't that great in fleet vs fleet an cost a ton of debt. ctyhqokkquvigzvvvfkskzpxuqrgurvocotmjbjsgpqeazu